The two main languages I work with are C# and C++. I know how to use OpenGL and Lua alongside those two languages.
So far I have worked with Unity the most. However, I have made a project in Unreal Engine, so I know my way around that engine as well.
During my study I was also tasked with creating my own engine using C++.
I have worked on many different features, and these are some of the ones I am experienced with.
Procedural world generation, performance optimization, AI and pathfinding, UI interaction, basic networking, designer tooling.
I have some experience working with the following tools and hardware.
Adobe Photoshop, Adobe Premiere Pro, HTC Vive, Oculus Rift, Cubase 5, and Aseprite.